ISOxo H.C.D.
Camera FX Suite v4.0 — Strangeloop Studios
v4.0 — 10 plugins + Depth Server v3 + ISO Depthify + Notch KinectFX
Installation
- Download plugin .zip files below
- Extract ALL .dll files + the
IsoFaceTracker_cascades/folder to:
Documents\Resolume Arena\Extra Effects\ - Restart Resolume Arena
- Find plugins under Effects in the browser
Download Cascades
Camera Looks 1, 2 & 3: Face Tracking PRIMARY
Core face tracking plugin for the first three camera looks. Switch between overlay assets and dial in post-processing per look: Gas Mask + particles (Look 1), HCD Logo + network lines (Look 2), or censorship overlay on the CCTV grid (Look 3).
ISO FaceTracker
v4.1Face tracking with 6 overlay assets (HCD Logo, Gas Mask, Logo Nodes, Smile Arrows, Smile Circuit), particle emission, full post-processing. Universal Scale + Width/Height controls. Edge detection, chromatic aberration, frame hold, desaturation, contrast, hue shift.
Look 1 — Gas Mask: Default Asset = Gas Mask, Particles = Smoke or Embers, Edge Detect ~0.4, Frame Hold ~0.3, Chromatic Aberr ~0.5, Contrast ~0.3
Look 2 — Node Logo: Default Asset = HCD Logo, Overlay Scale (ramp for size), Show Network = On, Network Thickness ~0.7, Node Spread ~0.6, Desaturation ~0.7, Contrast ~0.5, Face Stickiness ~0.7
Look 3 — CCTV: Use alongside GridShuffle. Face overlay as censorship on detected faces in the grid.
All params: Default Asset (None/HCD Logo/Gas Mask/Logo Nodes/Smile Arrows/Smile Circuit), Overlay Scale, Overlay Width, Overlay Height, Face Effect (None/Blur/Negative), Effect Intensity, Show Network, Smoothing, Sensitivity, Hue Shift, Network Thickness, Node Spread, Face Stickiness, Particles (Off/Sparks/Embers/Smoke/Data), Particle Rate/Size/Life/Gravity, Min Face Size, Scan Resolution, Edge Detect, Frame Hold, Desaturation, Contrast, Chromatic Aberr
Camera Look 3: CCTV Grid
Surveillance multi-cam grid. Cycling through different grid configurations with face detection and censorship overlays. Discuss quad view setup with Ivan.
ISO GridShuffle
v2.0Surveillance camera grid with tile shuffling, face detection, logo censorship. 4 grid sizes (2x2 / 3x3 / 4x4 / 6x6), multiple label styles, network lines.
Download .zipCamera Look 4: Crowd Surveillance
Crowd tagging with detection boxes, data readouts, propaganda pop-ups, and network lines between targets.
ISO CrowdTag
v8.0Crowd surveillance tagging. Simulated, Luminance, or Motion detection modes. Tracking boxes, propaganda pop-ups, network lines, brand text overlay.
Download .zipISO BlobTracker
v4.0Blob/motion detection with surveillance overlay. Tracking boxes, corner brackets, centroids, network lines. Alternative to CrowdTag for simpler motion-based tracking. v4.0: major GPU optimization — batched rendering, GPU-side readback.
Download .zipCamera Look 5: Depth Estimation PRIMARY
B&W thermal cycling, depth camera data. Play with complete abstraction into visual texture, then returning to recognizable camera (Blend param).
ISO DepthFX
v1.0Depth map visualizer. 6 colormaps (Inferno, Viridis, Magma, Plasma, Turbo, Grayscale), edge detection, depth sweep, luma pulse, colormap cycling. Blend controls abstraction level.
Depth Server v2
TOOLStandalone .exe. Webcam → Depth Anything V2 AI → NDI / Spout → Resolume. Output mode dropdown: NDI (network source — no camera conflicts), Spout (GPU texture), or Virtual Cam (legacy). Resolution presets: 640×480 (Fast), 1280×720 (Balanced), 1920×1080 (Quality). Configurable sender name. No Python needed.
Download .zip (119MB)Camera Look 5 v2: Kinect FX NEW
Azure Kinect depth-driven effects built in Notch. Available as a standalone executable or a traditional Notch Block for Notch Builder.
KinectFX Block
v1.0Traditional Notch Block (.dfxdll) — load in Notch Builder for full control. Same Kinect depth FX with all runtime DLLs included. 229MB download.
Download .zip (229MB)Camera Look 6: Lens Flares
Lens flares on white threshold. Light leaks follow higher brightness parts of image. Pre-grade to heighten contrast.
ISO LensFlare
v1.0Flickering lens flare effect. Positionable, sizeable, with auto-drift and strobe. Use with high-contrast source for light leak effect.
Download .zipAdditional: ASCII
Play with complete abstraction into visual texture, then returning to recognizable camera. Char Size param for Ivan to ramp ASCII resolution in real-time.
ISO ASCII
v1.3Real-time ASCII art conversion. 9 char sets: Classic, Blocks, Numbers, Binary, Braille, Shapes, HCD (trident/smile/gasmask icons), Load Image (file browser — tiles your image as mosaic with real colors), and Custom Text (type any text — full A-Z font). Char Size controls abstraction. Blend ramps between effect and original camera.
ISO PLEX NEW
Plexus-style node + line tracker. Scatter HCD badge icons connected by thick animated lines with glitch animation and glow. Two modes: Face Features (nodes at eyes, nose, mouth, jawline) and Luminance (nodes at brightest spots).
ISO PLEX
v1.0Plexus-style dynamic tracker. Face Features mode scatters nodes at facial landmarks; Luminance mode places nodes at brightness peaks. Thick connecting lines (up to 16px) with distance fade, glow, and sporadic glitch animation. HCD badge icons at each node.
ISO GasMask FX NEW
Dedicated single-face gas mask with realistic smoke. Designed for crowd cam close-ups — locks onto ONE person, mask sticks to their face, smoke pours out. Hybrid smoke system: sprite sheet flipbook + procedural curl noise distortion + FBM edge wisps.
ISO GasMask FX
v1.0Single-face gas mask overlay with realistic smoke. High-precision tracking with velocity prediction, barrel distortion wrap for face form, and a hybrid smoke system combining flipbook sprite sheets with procedural curl noise.
Smoke: Amount, Rise Speed, Spread, Curl (noise distortion), Color (white→dark grey), Opacity
Post: Desaturation, Contrast, Hue Shift
IsoGasMaskFX_smoke/ folder with smoke atlas (included in zip) + IsoFaceTracker_cascades/ for face detection
ISO Depthify NEW
Embedded depth estimation as a single FFGL plugin. Runs Depth Anything V2 (ONNX) directly inside Resolume — no external Depth Server needed. Async PBO readback + background inference for zero render-thread stalls.
ISO Depthify
v1.0Self-contained depth estimation + visualization. ONNX Runtime (CPU) runs Depth Anything V2 on a background thread. All IsoDepthFX colormaps + effects built in. Inference Rate and Model Resolution controls for performance tuning.
Performance: Inference Rate (every frame / 2nd / 3rd / 4th), Model Res (256 / 364 / 518)
onnxruntime.dll + IsoDepthify_model/depth_anything_v2_small.onnx next to DLL (all included in zip)
Requirements
- Resolume Arena 7+ / Windows 10+ / x64
- Face detection (Looks 1, 2, 3) requires
IsoFaceTracker_cascades/folder next to DLLs - Depth Server v2 (Look 5): NDI output (default, no camera conflicts) or Spout. Resolution presets: 640×480 / 1280×720 / 1920×1080
- ASCII icon packs (
IsoASCII_shapes/,IsoASCII_hcd/) included in zip - GPU recommended for all plugins
- Notch KinectFX requires Azure Kinect DK hardware + Windows 10+